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Helicopters can be stopped while descending #6676
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Samu wrote:
This comment was imported from FlySpray: https://bugs.openttd.org/task/6676#comment14847 |
PaulC wrote:
This comment was imported from FlySpray: https://bugs.openttd.org/task/6676#comment14848 |
The problem appears to be that the helicopter landing directly at a helipad changes to the HELIPAD1, HELIPAD2, or HELIPAD3 state as soon as it begins descent, instead of using the HELILANDING or HELIENDLANDING state. Those states are handled as if they were already landed in CmdStartStopVehicle. Either the helicopter state machine needs to be fixed, or the logic for start-stop needs to add some exceptions for those landing-at-helipad states. |
This can also happen on airports where the heli lands directly in front of a hangar for servicing, it may then stop midair while descending to the hangar. |
…some kinds of landing This adds a new flag that gets stored in the savegame, but it should still be compatible both ways, hence no save version bump.
…some kinds of landing This adds a new flag that gets stored in the savegame, but it should still be compatible both ways, hence no save version bump.
PaulC opened the ticket and wrote:
Attachments
Reported version: trunk
Operating system: Windows
This issue was imported from FlySpray: https://bugs.openttd.org/task/6676
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