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Depots draw wrong (backwards) catenary sprite #6670

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DorpsGek opened this issue Jan 25, 2018 · 1 comment
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Depots draw wrong (backwards) catenary sprite #6670

DorpsGek opened this issue Jan 25, 2018 · 1 comment
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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EmperorJake opened the ticket and wrote:

Depots for railtypes with catenary sprites, such as default electrified railway, draw a catenary sprite inside of the depot that is not visible in normal cases. This sprite is the same as the one used for the tunnel portals, but the problem is that the depots show the opposite side, i.e. the wire appears on the back end of the depot, and it is only visible if you use the transparency options to render the depots see-through but not the wires. Or in the case of the vactrain set, sticking out the wrong side of the depot, which is how I found it, and why I would like it fixed.

Here is a screenshot created in a fresh install of the latest nightly (r27967) win10 64 and zbase (so it's more obvious, but it happens in any baseset and OS)

Cheers,

Jake

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Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/6670
@DorpsGek
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DorpsGek commented Mar 5, 2018

peter1138 closed the ticket.

Reason for closing: Fixed

Fixed in r27972


This comment was imported from FlySpray: https://bugs.openttd.org/task/6670

@DorpsGek DorpsGek closed this as completed Mar 5, 2018
@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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