*** OpenTTD Crash Report *** Crash at: Fri Jan 19 13:27:29 2018 In game date: 2078-07-09 (27) Crash reason: Signal: Segmentation fault: 11 (11) Message: OpenTTD version: Version: 1.7.2 (0) NewGRF ver: 17286d2d Bits: 32 Endian: little Dedicated: no Build date: Dec 24 2017 12:36:48 Stacktrace: [00] ??? 0x00000b00 Operating system: Name: Mac OS X Release: 10.12.6 Machine: Intel 80486 Min Ver: 1040 Compiler: GCC 4.0.1 "4.0.1 (Apple Inc. build 5490)" Configuration: Blitter: 32bpp-anim Graphics set: OpenGFX (5580) Language: /private/var/folders/z2/rpjwmz4178b_1tl8t26r4ny40000gn/T/AppTranslocation/83DED992-98BD-4444-9033-74ED5E08A56B/d/OpenTTD.app/Contents/Resources/lang/english_US.lng Music driver: cocoa Music set: OpenMSX (96) Network: no Sound driver: cocoa Sound set: OpenSFX (87) Video driver: cocoa Fonts: Small: sprite Medium: sprite Large: sprite Mono: sprite AI Configuration (local: 0): 0: Human Libraries: FreeType: 2.4.3 ICU i18n: 51.2 ICU lx: 51.2 LZMA: 5.0.0 LZO: 2.03 PNG: 1.4.4 Zlib: 1.2.8 ---- gamelog start ---- Tick 0: new game started Revision text changed to 1.5.0-beta1, savegame version 194, not modified, _openttd_newgrf_version = 0x150069d8 New game mode: 1 landscape: 0 Tick 8742: game loaded Revision text changed to 1.6.1, savegame version 195, not modified, _openttd_newgrf_version = 0x16186bd9 Tick 45523: game loaded Revision text changed to 1.7.2, savegame version 196, not modified, _openttd_newgrf_version = 0x17286d2d ---- gamelog end ---- *** End of OpenTTD Crash Report ***