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Crash building lock. #6662

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DorpsGek opened this issue Jan 12, 2018 · 2 comments
Closed

Crash building lock. #6662

DorpsGek opened this issue Jan 12, 2018 · 2 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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hackalittlebit opened the ticket and wrote:

Crash when building lock on NW border.

Reproduce:
Set freeform_edges = false in openttd.cfg
Build lock.

See foto.

Happy new year. ;-)

Attached:
Lock_crash.patch
Lock_crash.zip (all the docs + .sav)

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Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/6662
@DorpsGek
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james1101 wrote:

Can reproduce in OTTD 1.7.2-RC1 using Win 7 Ultimate.
EDIT: Additional valid reproduction steps:
You will need an object NewGRF that provides build in water objects to do this.

  1. Set freeform_edges = 0 in openttd.cfg
  2. Build the object that should go in water.
  3. Build canal tiles over it.

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This comment was imported from FlySpray: https://bugs.openttd.org/task/6662#comment14835

@DorpsGek
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DorpsGek commented Mar 6, 2018

peter1138 closed the ticket.

Reason for closing: Fixed

In r27973


This comment was imported from FlySpray: https://bugs.openttd.org/task/6662

@DorpsGek DorpsGek closed this as completed Mar 6, 2018
@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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