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There are two length limits:
* Maximum length for random generated town names.
* Maximum length for custom names when renaming towns.
Both limits are currently 31 characters.
The former limit is quite arbitrary, but should not be bigger than the latter, or renaming towns will be weird, since you cannot just replace single characters in a previously random name.
The latter limit is implied by the multiplayer network protocol, which is quite inflexible when it comes to strings.
PaulC opened the ticket and wrote:
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/6656
The text was updated successfully, but these errors were encountered: