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Select EUR as the default currency in your client. Join a game before the EUR can be selected (was ist 2001?). Open the default client options. Select currency, you see you selected EUR and the EUR-value is blue out. Close this selection by clicking on the [X] or clicking on the blueed EUR and the game desync.
hmm, don't know how newgrf works but the # openttdcoop sandbox server use a lot of them. It desyncs (for me) with the attached savegame. With -dnet=10 I dont get any useable informations:
dbg: [net] Received FRAME 5196
dbg: [net] Received FRAME 5197
dbg: [net] Received FRAME 5198
dbg: [net] Received FRAME 5199
dbg: [net] Received FRAME 5200
dbg: [net] Sync error detected!
dbg: [net] Closed client connection 0
dbg: [net] [udp] closed listeners
dbg: [net] [core] shutting down network
Progman opened the ticket and wrote:
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/664
The text was updated successfully, but these errors were encountered: