WM_MOUSEMOVE: (870, 516) Missed points: (875, 516) (872, 516) (870, 516) CursorVars::UpdateCursorPosition(870, 516, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (875, 516) NEW: delta == (-5, 0), last_position = (870, 516) this->queued_warp = 1; need_warp = true; SetCursorPos(875, 516) WM_MOUSEMOVE: (875, 516) Missed points: (866, 516) (861, 516) (875, 516) CursorVars::UpdateCursorPosition(875, 516, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (870, 516) NEW: delta == (0, 0), last_position = (875, 516) WM_MOUSEMOVE: (871, 516) Missed points: (871, 516) CursorVars::UpdateCursorPosition(871, 516, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (875, 516) NEW: delta == (-4, 0), last_position = (871, 516) this->queued_warp = 1; need_warp = true; SetCursorPos(875, 516) WM_MOUSEMOVE: (875, 516) Missed points: (865, 516) (856, 516) (875, 516) CursorVars::UpdateCursorPosition(875, 516, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (871, 516) NEW: delta == (0, 0), last_position = (875, 516) WM_MOUSEMOVE: (847, 516) Missed points: (867, 516) (859, 516) (847, 516) CursorVars::UpdateCursorPosition(847, 516, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (875, 516) NEW: delta == (-28, 0), last_position = (847, 516) this->queued_warp = 1; need_warp = true; SetCursorPos(875, 516) WM_MOUSEMOVE: (875, 516) Missed points: CursorVars::UpdateCursorPosition(875, 516, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (847, 516) NEW: delta == (0, 0), last_position = (875, 516) WM_MOUSEMOVE: (829, 510) Missed points: (805, 512) (790, 510) (875, 516) (861, 515) (845, 511) (829, 510) CursorVars::UpdateCursorPosition(829, 510, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (875, 516) NEW: delta == (-46, -6), last_position = (829, 510) this->queued_warp = 1; need_warp = true; SetCursorPos(875, 516) WM_MOUSEMOVE: (875, 516) Missed points: (813, 507) (797, 505) (778, 502) (758, 500) (875, 516) CursorVars::UpdateCursorPosition(875, 516, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (829, 510) NEW: delta == (0, 0), last_position = (875, 516) WM_MOUSEMOVE: (805, 506) Missed points: (857, 513) (841, 509) (823, 508) (805, 506) CursorVars::UpdateCursorPosition(805, 506, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (875, 516) NEW: delta == (-70, -10), last_position = (805, 506) this->queued_warp = 1; need_warp = true; SetCursorPos(875, 516) WM_MOUSEMOVE: (875, 516) Missed points: (789, 505) (773, 503) (759, 501) (744, 498) (875, 516) CursorVars::UpdateCursorPosition(875, 516, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (805, 506) NEW: delta == (0, 0), last_position = (875, 516) WM_MOUSEMOVE: (837, 513) Missed points: (861, 515) (849, 515) (837, 513) CursorVars::UpdateCursorPosition(837, 513, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (875, 516) NEW: delta == (-38, -3), last_position = (837, 513) this->queued_warp = 1; need_warp = true; SetCursorPos(875, 516) WM_MOUSEMOVE: (875, 516) Missed points: (824, 511) (812, 510) (800, 508) (788, 507) (875, 516) CursorVars::UpdateCursorPosition(875, 516, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (837, 513) NEW: delta == (0, 0), last_position = (875, 516) WM_MOUSEMOVE: (816, 513) Missed points: (861, 514) (849, 514) (832, 513) (816, 513) CursorVars::UpdateCursorPosition(816, 513, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (875, 516) NEW: delta == (-59, -3), last_position = (816, 513) this->queued_warp = 1; need_warp = true; SetCursorPos(875, 516) WM_MOUSEMOVE: (875, 516) Missed points: (802, 511) (788, 511) (772, 511) (875, 516) CursorVars::UpdateCursorPosition(875, 516, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (816, 513) NEW: delta == (0, 0), last_position = (875, 516) WM_MOUSEMOVE: (829, 513) Missed points: (861, 515) (845, 515) (829, 513) CursorVars::UpdateCursorPosition(829, 513, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (875, 516) NEW: delta == (-46, -3), last_position = (829, 513) this->queued_warp = 1; need_warp = true; SetCursorPos(875, 516) WM_MOUSEMOVE: (875, 516) Missed points: (815, 511) (803, 510) (791, 510) (778, 508) (875, 516) CursorVars::UpdateCursorPosition(875, 516, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (829, 513) NEW: delta == (0, 0), last_position = (875, 516) WM_MOUSEMOVE: (847, 513) Missed points: (865, 515) (855, 515) (847, 513) CursorVars::UpdateCursorPosition(847, 513, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (875, 516) NEW: delta == (-28, -3), last_position = (847, 513) this->queued_warp = 1; need_warp = true; SetCursorPos(875, 516) WM_MOUSEMOVE: (875, 516) Missed points: (838, 512) (832, 512) (826, 512) (821, 512) (875, 516) CursorVars::UpdateCursorPosition(875, 516, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (847, 513) NEW: delta == (0, 0), last_position = (875, 516) WM_MOUSEMOVE: (860, 515) Missed points: (871, 516) (868, 516) (863, 515) (860, 515) CursorVars::UpdateCursorPosition(860, 515, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (875, 516) NEW: delta == (-15, -1), last_position = (860, 515) this->queued_warp = 1; need_warp = true; SetCursorPos(875, 516) WM_MOUSEMOVE: (875, 516) Missed points: CursorVars::UpdateCursorPosition(875, 516, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (860, 515) NEW: delta == (0, 0), last_position = (875, 516) WM_MOUSEMOVE: (871, 516) Missed points: (852, 515) (851, 514) (875, 516) (873, 516) (872, 516) (871, 516) CursorVars::UpdateCursorPosition(871, 516, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (875, 516) NEW: delta == (-4, 0), last_position = (871, 516) this->queued_warp = 1; need_warp = true; SetCursorPos(875, 516) WM_MOUSEMOVE: (875, 516) Missed points: CursorVars::UpdateCursorPosition(875, 516, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (871, 516) NEW: delta == (0, 0), last_position = (875, 516) WM_MOUSEMOVE: (874, 516) Missed points: (871, 516) (870, 516) (875, 516) (874, 516) CursorVars::UpdateCursorPosition(874, 516, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (875, 516) NEW: delta == (-1, 0), last_position = (874, 516) this->queued_warp = 1; need_warp = true; SetCursorPos(875, 516)