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Fast forward on macOS is restricted by frame refresh rate #6546
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andythenorth wrote:
This comment was imported from FlySpray: https://bugs.openttd.org/task/6546#comment14748 |
Ringding wrote:
This comment was imported from FlySpray: https://bugs.openttd.org/task/6546#comment14750 |
Ringding wrote:
This comment was imported from FlySpray: https://bugs.openttd.org/task/6546#comment14757 |
andythenorth wrote:
This comment was imported from FlySpray: https://bugs.openttd.org/task/6546#comment14758 |
Ringding wrote:
This comment was imported from FlySpray: https://bugs.openttd.org/task/6546#comment14783 |
Ringding wrote:
This comment was imported from FlySpray: https://bugs.openttd.org/task/6546#comment14788 |
andythenorth wrote:
This comment was imported from FlySpray: https://bugs.openttd.org/task/6546#comment14789 |
Ringding wrote:
Attachments
This comment was imported from FlySpray: https://bugs.openttd.org/task/6546#comment14790 |
Test case
Time to run one game year on FFWD
I only ran the test once, watching a stopwatch for 4m 55s is boring :P For completeness, locally compiled master without the patch runs around the same speed as 1.8.0 binary. Mac OS 10.12.6 (Sierra) |
Rubidium: technically what it does not drawing all the game ticks, so yeah... obviously it's faster... but if you use -v null it's even faster |
Thanks for this. There's been no activity on this for some time, and as it stands, it doesn't look likely that it will go any further. I'm closing it as we try to keep the issue count low for OpenTTD, it helps us focus on things that are important and fun. Feel free to discuss in irc or request re-opening if you disagree. Thanks for contributing! |
Ringding opened the ticket and wrote:
Reported version: trunk
Operating system: Mac OS X
This issue was imported from FlySpray: https://bugs.openttd.org/task/6546
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