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32bpp-anim blitter glitches when resizing to screen pitch > width #6545

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DorpsGek opened this issue Mar 16, 2017 · 1 comment
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32bpp-anim blitter glitches when resizing to screen pitch > width #6545

DorpsGek opened this issue Mar 16, 2017 · 1 comment
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component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay

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@DorpsGek
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Zydeco opened the ticket and wrote:

Making the screen buffer friendly to some graphics drivers might require the screen pitch to be larger than the width, but the 32bpp-anim blitter doesn't account for this, and will glitch (and maybe crash, depending on the memory allocation).

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Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/6545
@DorpsGek
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frosch closed the ticket.

Reason for closing: Fixed

in r27796. Thanks for the report!


This comment was imported from FlySpray: https://bugs.openttd.org/task/6545

@DorpsGek DorpsGek added component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay labels Apr 7, 2018
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Labels
component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay
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