FS#6533 - on rename of object the backspace delete two chars (on Android SDL)

Attached to Project: OpenTTD
Opened by FrancoL (francosuscripcio) - Tuesday, 27 December 2016, 03:14 GMT
Last edited by frosch (frosch) - Saturday, 11 March 2017, 23:04 GMT
Type Bug
Category Interface
Status Closed
Assigned To No-one
Operating System All
Severity Low
Priority Normal
Reported Version 1.6.0
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


Hi, first of all, I'm not really sure if this is the correct place to report this, but it seems the only place.
Ok being said that, the issue happens on the ANDROID portable version that you can find on Google Play.
This one uses Simple DirectMedia Layer (SDL) and it works almost the same way as the one on PC.
Due to mobility I really play more often the Android portable rather than PC.

The issue happens when you want to change the name of any object (station, town, sign, vehicule, groups, anything)
Since we have no "keyboard" when we need to rename, we need to touch the text of the openttd window.
The moment we do that, we get our Android device keyboard with the name that it was on openttd.

This is the place were the issue happens, the "backspace" of the android keyboard delete most of the time two chars, not one.
So if you need to delete the X from 123X45 you will place the cursor right after the X, when you touch the backspace you get 1245 instead of 12345 since it deletes the "X" and then the "3".

This is probably and issue that happens on SDL but how can you report it there?

Problem severity is really low, I already got used to it.


This task depends upon

Closed by  frosch (frosch)
Saturday, 11 March 2017, 23:04 GMT
Reason for closing:  Unsupported custom version
Additional comments about closing:  we do not maintain the Android port