*** OpenTTD Crash Report *** Crash at: Fri Oct 30 22:34:29 2015 In game date: 1978-07-27 (45) Crash reason: Signal: Segmentation fault: 11 (11) Message: OpenTTD version: Version: 1.5.2 (0) NewGRF ver: 15286b01 Bits: 32 Endian: little Dedicated: no Build date: Sep 1 2015 18:57:17 Stacktrace: [00] ??? 0x00000b00 Operating system: Name: Mac OS X Release: 10.11.1 Machine: Intel 80486 Min Ver: 1040 Compiler: GCC 4.0.1 "4.0.1 (Apple Inc. build 5490)" Configuration: Blitter: 32bpp-anim Graphics set: OpenGFX (5580) Language: /Users/mco/Downloads/openttd-1.5.2-macosx-universal/OpenTTD.app/Contents/Resources/lang/dutch.lng Music driver: cocoa Music set: Modern Motion (1) Network: no Sound driver: cocoa Sound set: OpenSFX (87) Video driver: cocoa Fonts: Small: sprite Medium: sprite Large: sprite Mono: sprite AI Configuration (local: 0): 0: Human Libraries: FreeType: 2.4.3 ICU: 51.2 LZMA: 5.0.0 LZO: 2.03 PNG: 1.4.4 Zlib: 1.2.5 ---- gamelog start ---- Tick 0: new game started Revision text changed to 1.5.2, savegame version 194, not modified, _openttd_newgrf_version = 0x15286b01 New game mode: 1 landscape: 0 ---- gamelog end ---- *** End of OpenTTD Crash Report ***