OpenTTD

Tasklist

FS#638 - Statue of Co Owner can't be rebuilt

Attached to Project: OpenTTD
Opened by Kenn Booth (Smoovious) - Sunday, 18 February 2007, 08:40 GMT
Last edited by Patric Stout (TrueBrain) - Thursday, 08 March 2007, 14:14 GMT
Type Bug
Category Core
Status Closed
Assigned To Patric Stout (TrueBrain)
Operating System Windows
Severity Low
Priority Normal
Reported Version trunk
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

I had a Co Owner statue in a town, which I blew up to make way for something else, using the bulldozer cheat. Now that there isn't a statue in the town anymore, I can't rebuild it in the local authority menu, as the option doesn't return.

-- Smoovious
This task depends upon

Closed by  Patric Stout (TrueBrain)
Thursday, 08 March 2007, 14:34 GMT
Reason for closing:  Fixed
Additional comments about closing:  Fixed in r9066
Comment by Mardu (Mardu) - Friday, 23 February 2007, 00:17 GMT
Well, you did use a cheat...
Comment by Kenn Booth (Smoovious) - Friday, 02 March 2007, 11:52 GMT
Yeah, yeah, I know, but when the statue got destroyed, it still should have changed whatever bit the town uses to tell if there is a statue or not...

But... just to make you happy, I made a test scenario, which I then flooded the town, cleared out all the water back to land again, so this time the statue was destroyed without using one single cheat throughout the whole process, and while I was able to coax the town to build back up again and expand (since I still had some buildings left), I wasn't able to replace the statue. :P

So take that! :D

-- Smoovious
Comment by Jean-Francois Claeys (Belugas) - Wednesday, 07 March 2007, 01:43 GMT
It would be possible to remove the flag of built statue from the town, but i wonder what should be the side effects to that, regarding player ratings.

As for the floading, well, it reset the tile. I don't see the point in removing the flag. Act of God, the statue has been destroyed, along with the part of floaded town...

All in all, i don't think anything should be done about that.

Comment by Kenn Booth (Smoovious) - Wednesday, 07 March 2007, 18:26 GMT
in RL, if something has been destroyed, you rebuild it...

-- Smoovious
Comment by Kenn Booth (Smoovious) - Wednesday, 07 March 2007, 18:29 GMT
as far as side effect to player ratings... if the statue gets destroyed, you shouldn't get whatever effect the statue offered anymore, since it was destroyed... rebuild the statue, and get the effect back...

-- Smoovious
Comment by Jean-Francois Claeys (Belugas) - Wednesday, 07 March 2007, 18:33 GMT
In LR, building a statue does not boost your station rating.
In OTTD, removing the flag would mean lower your station rating. And no way are you going to retrive the money spent on build the statue at first. Then, the industry should be made aware of the change.

So, the question would be : why should this be done?
Comment by Kenn Booth (Smoovious) - Wednesday, 07 March 2007, 22:47 GMT
no reason why you should get the money spent on it initially, back...

and... LR?

and if the effect of the statue affected the station rating (and I don't know exactly what effect the statue has to begin with, I just like having one in my cities), the losing the statue, SHOULD adversely affect what originally building the statue affected in the first place. I don't see a problem with that.

As for why it should be done? Well... attention to detail I guess... I lose the statue but the city still thinks I have one... there's a basic wrongness there... which should be addressed...

in any event, if nobody else wants to handle it, I'll look at it myself when I finish the current task...

-- Smoovious
Comment by Mardu (Mardu) - Thursday, 08 March 2007, 06:52 GMT
But think it this way - the city remembers that you built the statue, so you have the better rating. Maybe they don't know who destroyed the statue, maybe they want something else there. That's why you don't lose your rating.

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