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I was playing with my friends in multiplayer for several hours. All of us have 1.5.2 on different OS's. I catched OOM error, the game quitted.
OS X 10.10 Yoseimite
The game took more then 3 Gb as been shown in Activity Monitor.
Don't know whether it's high severity or not. I't the first crash in the first week of playing.
the game is out of memory because the openttd only took max is 3.4GB but you took 3.55GB so openttd cant took 3.5GB over so you need expand your memory space to 8GB becuase i look you like use 4GB momory. i also crash with same reason in reddit server 1
I ran the savegame for a few years in single-player on 1.7.1 (macOS Sierra 10.12.5), no crash.
Chances of this getting diagnosed further by a developer (I am not a developer) are relatively low I'd guess, so I'm closing it. I'll keep an eye out for OOM on macOS in my games. Thanks for the report.
shvgn opened the ticket and wrote:
Attachments
Reported version: 1.5.2
Operating system: Mac OS X
This issue was imported from FlySpray: https://bugs.openttd.org/task/6371
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