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kolcon opened the ticket and wrote:
When you build a "spread" station (with Ctrl, meaning individual parts of the station are not adjacent, but further apart), it is difficult to locate all the parts on the map. The problem is that the parts can be up to 64 squares apart, "somewhere", and the game does not allow their easy finding. Suggestion: Multiple clicks on the "Location" button should cause the map to jump around all parts of the station.
When you build a "spread" station (with Ctrl, meaning individual parts of the station are not adjacent, but further apart),
it is difficult to locate all the parts on the map.
The problem is that the parts can be up to 64 squares apart, "somewhere", and the game does not allow their easy finding.
Suggestion: Multiple clicks on the "Location" button should cause the map to jump around all parts of the station.
Reported version: 1.5.1 Operating system: All
The text was updated successfully, but these errors were encountered:
Very good idea!
That said, in terms of priority it is very low, so I am going to close this issue for now.
If anyone makes a Pull Request for this, we are more than happy to accept it.
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kolcon opened the ticket and wrote:
Reported version: 1.5.1
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/6339
The text was updated successfully, but these errors were encountered: