Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Airports: add new airport tile animation trigger AAT_STATION_AIRPLANE_LAND #6334

Closed
DorpsGek opened this issue Jul 7, 2015 · 2 comments
Closed
Labels
component: NewGRF This issue is related to NewGRFs enhancement Issue would be a good enhancement; we accept Pull Requests! flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay stale Stale issues

Comments

@DorpsGek
Copy link
Member

DorpsGek commented Jul 7, 2015

Supercheese opened the ticket and wrote:

This small patch adds a new animation trigger for airport tiles that is fired when an airplane (not helicopter) lands at an airport. The trigger is fired for all tiles of the airport at the same time.

The patch is made against revision 27325.

The most recent nightly version of OGFX+ Airports makes use of this animation trigger to generate skid marks on heavily-used landing runways; the grf file can be found at: https://bundles.openttdcoop.org/airportsplus/push/LATEST/

Attachments

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/6334
@DorpsGek
Copy link
Member Author

DorpsGek commented Jul 8, 2015

Supercheese wrote:

I have improved the trigger to now fire only at the specific tile where the airplane touches down. This solves the issue documented at https://www.tt-forums.net/viewtopic.php?p=1151968# p1151968 with Intercontinental airports and their two possible touchdown points.

Attachments


This comment was imported from FlySpray: https://bugs.openttd.org/task/6334#comment13998

@DorpsGek
Copy link
Member Author

DorpsGek commented Sep 1, 2017

andythenorth wrote:

IMHO, this is more likely to get reviewed with:
(1) a test grf (I'm assuming the OGFX+ Airports nightly can be used for this?)
(2) if any nml support is required, a patch for nmlc

Seems like a nice feature to me :)


This comment was imported from FlySpray: https://bugs.openttd.org/task/6334#comment14701

@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) component: NewGRF This issue is related to NewGRFs enhancement labels Apr 7, 2018
@andythenorth andythenorth added the stale Stale issues label Jan 5, 2019
@andythenorth andythenorth added the patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay label Jan 13, 2019
planetmaker added a commit to planetmaker/OpenTTD that referenced this issue Jan 16, 2019
planetmaker added a commit to planetmaker/OpenTTD that referenced this issue Jan 16, 2019
LordAro pushed a commit that referenced this issue Jan 19, 2019
@LordAro LordAro closed this as completed Jan 19, 2019
nielsmh pushed a commit to nielsmh/OpenTTD that referenced this issue Mar 11, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
component: NewGRF This issue is related to NewGRFs enhancement Issue would be a good enhancement; we accept Pull Requests! flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay stale Stale issues
Projects
None yet
Development

No branches or pull requests

3 participants