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OpenTTD 1.5.1 freezes when connecting to a multiplayer server. ANY multiplayer server. And it's always on the last few kilobytes of the map, and by the time it regains control it's taken "too long to connect to the server" and disconnects.
Yes, I've reproduced this on Windows XP 32-bit and Windows 8.1 64-bit.
bootmii opened the ticket and wrote:
Reported version: 1.5.1
Operating system: Windows
This issue was imported from FlySpray: https://bugs.openttd.org/task/6326
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