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Currently, RVs emits large cloud of smoke if speed is limited (for example due to slow bridge), because current max speed is not checked (only order max speed).
It can be simply corrected by adding line:
if (this->type == VEH_ROAD) max_speed = min(max_speed, this->GetCurrentMaxSpeed());
before or after
if (this->type == VEH_ROAD || this->type == VEH_SHIP) max_speed = min(max_speed, this->current_order.GetMaxSpeed() * 2);
McZapkie opened the ticket and wrote:
Reported version: 1.5.0
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/6278
The text was updated successfully, but these errors were encountered: