*** OpenTTD Crash Report *** Crash at: Tue Jan 13 12:28:12 2015 In game date: 2015-01-01 (0) Crash reason: Signal: Bus error: 10 (10) Message: OpenTTD version: Version: 1.4.4 (0) NewGRF ver: 14486995 Bits: 32 Endian: little Dedicated: no Build date: Oct 21 2014 19:07:26 Stacktrace: [00] ??? 0x00000a00 Operating system: Name: Mac OS X Release: 10.10.2 Machine: Intel x86-64h Haswell Min Ver: 1040 Compiler: GCC 4.0.1 "4.0.1 (Apple Inc. build 5490)" Configuration: Blitter: 8bpp-optimized Graphics set: OpenGFX (5203) Language: /Applications/OpenTTD.app/Contents/Resources/lang/korean.lng Music driver: cocoa Music set: original_windows (1) Network: client Sound driver: cocoa Sound set: OpenSFX (87) Video driver: cocoa Fonts: Small: Arial Unicode MS Medium: Arial Unicode MS Large: Arial Unicode MS Mono: sprite AI Configuration (local: 2): 0: Human 1: Human 2: Human Libraries: FreeType: 2.4.3 ICU: 51.2 LZMA: 5.0.0 LZO: 2.03 PNG: 1.4.4 Zlib: 1.2.5 ---- gamelog start ---- Tick 0: new game started Revision text changed to 1.4.4, savegame version 188, not modified, _openttd_newgrf_version = 0x14486995 New game mode: 1 landscape: 0 ---- gamelog end ---- *** End of OpenTTD Crash Report ***