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Rollmaterial opened the ticket and wrote:
When set on the opposite of the driving side, signals display with the driving side sprites, which puts semaphore wings above the track.
Attachments
Reported version: 1.4.4-RC1 Operating system: Windows
The text was updated successfully, but these errors were encountered:
frosch wrote:
That is a bug of the NewGRF or BaseSet you are using. Do you know which NewGRF in that savegame defines signals? What Baseset are you using?
That is a bug of the NewGRF or BaseSet you are using.
Do you know which NewGRF in that savegame defines signals? What Baseset are you using?
Sorry, something went wrong.
It's at least wrong in OpenGFX. Default Openttd.grf is correct.
Rollmaterial wrote:
Yes, it's OpenGFX.
Rubidium closed the ticket.
Reason for closing: Bug in OpenGFX
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Rollmaterial opened the ticket and wrote:
Attachments
Reported version: 1.4.4-RC1
Operating system: Windows
This issue was imported from FlySpray: https://bugs.openttd.org/task/6143
The text was updated successfully, but these errors were encountered: