Date: Sun, 2 Apr 2017 01:28:54 +0200 Subject: Rewriting of dropwdown code. Also add an assert when no single item of a dropdown can be drawn. diff --git a/src/widgets/dropdown.cpp b/src/widgets/dropdown.cpp index d4c229c..cbdc183 100644 --- a/src/widgets/dropdown.cpp +++ b/src/widgets/dropdown.cpp @@ -356,53 +356,57 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b if (auto_width) max_item_width = max(max_item_width, item->Width() + 5); } - /* Check if the status bar is visible, as we don't want to draw over it */ - int screen_bottom = GetMainViewBottom(); + /* Do we need a scrollbar? */ bool scroll = false; - /* Check if the dropdown will fully fit below the widget */ - if (top + height + 4 >= screen_bottom) { - /* If not, check if it will fit above the widget */ - int screen_top = GetMainViewTop(); - if (w->top + wi_rect.top > screen_top + height) { - top = w->top + wi_rect.top - height - 4; - } else { - /* If it doesn't fit above the widget, we need to enable a scrollbar... */ - int avg_height = height / (int)list->Length(); - scroll = true; + /* Is it better to put the dropdown above the widget? */ + bool above = false; - /* ... and choose whether to put the list above or below the widget. */ - bool put_above = false; - int available_height = screen_bottom - w->top - wi_rect.bottom; - if (w->top + wi_rect.top - screen_top > available_height) { - // Put it above. - available_height = w->top + wi_rect.top - screen_top; - put_above = true; - } + /* Available height below (or above, if it is + * a better place to put the dropdown). */ + int available_height = GetMainViewBottom() - top - 4; + + /* If the dropdown doesn't fully fit below the widget... */ + if (height >= available_height) { + + int available_height_above = w->top + wi_rect.top - GetMainViewTop() - 4; + + /* Put the dropdown above if there is more available space. */ + if (available_height_above > available_height) { + above = true; + available_height = available_height_above; + } + + /* If the dropdown doesn't fully fit, we need a scrollbar. */ + if (height >= available_height) { + scroll = true; + int avg_height = height / (int)list->Length(); /* Check at least there is space for one item. */ assert(available_height >= avg_height); - /* And lastly, fit the list... */ + /* Fit the list. */ int rows = available_height / avg_height; height = rows * avg_height; - /* Add space for the scroll bar if we automatically determined - * the width of the list. */ + /* Add space for the scrollbar. */ max_item_width += NWidgetScrollbar::GetVerticalDimension().width; - - /* ... and set the top position if needed. */ - if (put_above) { - top = w->top + wi_rect.top - height - 4; - } } + + /* Set the top position if needed. */ + if (above) top = w->top + wi_rect.top - height - 4; } if (auto_width) width = max(width, max_item_width); Point dw_pos = { w->left + (_current_text_dir == TD_RTL ? wi_rect.right + 1 - (int)width : wi_rect.left), top}; Dimension dw_size = {width, (uint)height}; - new DropdownWindow(w, list, selected, button, instant_close, dw_pos, dw_size, wi_colour, scroll); + DropdownWindow *dropdown = new DropdownWindow(w, list, selected, button, instant_close, dw_pos, dw_size, wi_colour, scroll); + + /* The dropdown starts scrolling downwards when opening it above + * the parent widget (dragging mode). It can be fooled by opening + * the dropdown scrolled to the very bottom. */ + if (above && scroll) dropdown->vscroll->UpdatePosition(INT_MAX); } /**