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4K Resolution not detected #6056
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Alberth wrote:
This comment was imported from FlySpray: https://bugs.openttd.org/task/6056#comment13396 |
Rubidium wrote:
This comment was imported from FlySpray: https://bugs.openttd.org/task/6056#comment13411 |
gpsoft wrote:
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This comment was imported from FlySpray: https://bugs.openttd.org/task/6056#comment13572 |
frosch wrote:
This comment was imported from FlySpray: https://bugs.openttd.org/task/6056#comment13573 |
gpsoft wrote:
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This comment was imported from FlySpray: https://bugs.openttd.org/task/6056#comment13574 |
So if I read this correctly, the problem is that the game tries to start in 8bpp, and 32bpp solves the issue? 32bpp-anim is the default blitter these days, so that should fix this issue. Given it is 4 years later, going to assume it is. If not, please open a new ticket. |
sigii opened the ticket and wrote:
Reported version: 1.4.1
Operating system: Windows
This issue was imported from FlySpray: https://bugs.openttd.org/task/6056
The text was updated successfully, but these errors were encountered: