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TREE_GROUND_SHORE tiles constantly flooded #5907

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DorpsGek opened this issue Feb 13, 2014 · 1 comment
Closed

TREE_GROUND_SHORE tiles constantly flooded #5907

DorpsGek opened this issue Feb 13, 2014 · 1 comment
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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MJP opened the ticket and wrote:

Useless calls to MarkTileDirtyByTile() are made for every shore tile with tree.

Example: apply printf-flood-2E62.diff then load tree-shore-2E62.sav and fast forward a few seconds.

do-not-flood-again-shore-trees.diff seems to fix the problem.

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Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/5907
@DorpsGek
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planetmaker closed the ticket.

Reason for closing: Implemented

In r26344. Thanks for the patch.


This comment was imported from FlySpray: https://bugs.openttd.org/task/5907

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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