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GSTown::SetName() sets name to default, doesn't set name #5801

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DorpsGek opened this issue Nov 14, 2013 · 1 comment
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GSTown::SetName() sets name to default, doesn't set name #5801

DorpsGek opened this issue Nov 14, 2013 · 1 comment
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component: AI/Game script (squirrel) This issue is related to Squirrel (Scripting language) flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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Zydeco opened the ticket and wrote:

GSTown::SetName() ignores the name passed to it and always resets it to the default

The patch attached fixes this

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Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/5801
@DorpsGek
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frosch closed the ticket.

Reason for closing: Fixed

in r25995, Thanks for patch!


This comment was imported from FlySpray: https://bugs.openttd.org/task/5801

@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) Goal/Game script labels Apr 7, 2018
@frosch123 frosch123 added the component: AI/Game script (squirrel) This issue is related to Squirrel (Scripting language) label Apr 14, 2018
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Labels
component: AI/Game script (squirrel) This issue is related to Squirrel (Scripting language) flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)
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