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The whole point of 'transport' as game is that you have to bring the cargo to exactly the right place.
With 512 tiles areas, it's more like "somewhere at the right end of the country".
For everything but the biggest maps, it reduces the transport problem to "move it one tile", thus defeating the entire purpose of the game.
I would favor a reduction much earlier, to 32 or to 16.
marek17 opened the ticket and wrote:
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/5526
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