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It would be a logical thing to make tunnels and bridges more symmetric by allowing sloped tunnel entrances on flat tiles. The interface for building tunnels could be the same as the one for bridges.
Would need new sprites for tunnels. There would also be substantial visual clipping issues with vehicles entering/exiting the tunnel entrance due to the slope foreshortening the need to clip.
dwarf opened the ticket and wrote:
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/5493
The text was updated successfully, but these errors were encountered: