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Disaster aircraft speed revamp #5414

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DorpsGek opened this issue Dec 28, 2012 · 3 comments
Closed

Disaster aircraft speed revamp #5414

DorpsGek opened this issue Dec 28, 2012 · 3 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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Pikka opened the ticket and wrote:

It's a bit odd seeing a fighter jet traveling across the map at a fraction of the speed of other aircraft, and it's a bit tedious waiting for the Skyranger to crawl down and blow up a large UFO.

Disaster aircraft could do with both making their speed scale with the planespeed setting, and giving them "realistic" speeds to begin with.

Suggested speeds (with decimal grf speed (mph/8)):

Small UFO: 600mph ( 75 )
Zeppelin: 80mph ( 10 )
Helicopter: 183mph ( 23 )
Fighter Jet: 583mph ( 73 )
Large UFO: 400mph ( 50 )
Skyranger: 600mph ( 75 )

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/5414
@DorpsGek
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DorpsGek commented Feb 2, 2013

surferconor425 wrote:

The speeds are very odd, that's worth looking into and maybe making a patch (which I will post here) for it until it is fixed


This comment was imported from FlySpray: https://bugs.openttd.org/task/5414#comment11947

@DorpsGek
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andythenorth wrote:

NoDisaster framework! :P . Hi Pikka Bob.


This comment was imported from FlySpray: https://bugs.openttd.org/task/5414#comment14571

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
@TrueBrain
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Although I agree disasters do need some love, this is a very local fix for a broader issue. We welcome any patch addressing this issue, but sorry, going to close this ticket for now.

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