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It's a bit odd seeing a fighter jet traveling across the map at a fraction of the speed of other aircraft, and it's a bit tedious waiting for the Skyranger to crawl down and blow up a large UFO.
Disaster aircraft could do with both making their speed scale with the planespeed setting, and giving them "realistic" speeds to begin with.
Although I agree disasters do need some love, this is a very local fix for a broader issue. We welcome any patch addressing this issue, but sorry, going to close this ticket for now.
Pikka opened the ticket and wrote:
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/5414
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