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New API function: ScriptController::Break #5287

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DorpsGek opened this issue Sep 2, 2012 · 3 comments
Closed

New API function: ScriptController::Break #5287

DorpsGek opened this issue Sep 2, 2012 · 3 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay

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@DorpsGek
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DorpsGek commented Sep 2, 2012

Zuu opened the ticket and wrote:

Pauses the execution of the script that calls this function.

In order to resume the execution of a script, the script developer have to click on the continue button in the AI debug window.

The function is meant only for script debug purposes.

Depends on #5206

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Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/5287
@DorpsGek
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xOR wrote:

yup, that would be helpful


This comment was imported from FlySpray: https://bugs.openttd.org/task/5287#comment11518

@DorpsGek
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Zuu wrote:

Change:
- Allow the command to be used on non-dedicated multiplayer servers. (which also have the gui.ai_developer_tools setting enabled)

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This comment was imported from FlySpray: https://bugs.openttd.org/task/5287#comment11530

@DorpsGek
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Zuu closed the ticket.

Reason for closing: Implemented

In r24542


This comment was imported from FlySpray: https://bugs.openttd.org/task/5287

@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay Script labels Apr 7, 2018
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay
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