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Railtypes: variable L5 of map array #5132

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DorpsGek opened this issue Apr 2, 2012 · 2 comments
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Railtypes: variable L5 of map array #5132

DorpsGek opened this issue Apr 2, 2012 · 2 comments
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component: NewGRF This issue is related to NewGRFs flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Apr 2, 2012

Pikka opened the ticket and wrote:

A variable exposing the lower byte of L5 to newgrf would allow railtype sets to provide custom intersection sprites for every possible intersection, instead of just the cross. This would allow nice-looking switches - TTD-style layering of elements doesn't work very well for more solid tracktypes, or complicated messes like 3rd rail.

Extra bonus; this var would also allow detecting signal tiles, for AWS ramps or other greebles, and custom depot groundtiles!

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/5132
@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
@TrueBrain TrueBrain added component: NewGRF This issue is related to NewGRFs and removed Core labels Apr 12, 2018
@andythenorth
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Nah, TMWFTLB, closing. Cheers :)

@andythenorth
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"I was wrong" 🐱

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Labels
component: NewGRF This issue is related to NewGRFs flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)
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