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Destroying trees and replanting => raised rating #508

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DorpsGek opened this issue Jan 3, 2007 · 3 comments
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Destroying trees and replanting => raised rating #508

DorpsGek opened this issue Jan 3, 2007 · 3 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Jan 3, 2007

Zuu opened the ticket and wrote:

== OpenTTD version ==
0.5 RC2, compiled from source on 32bit Debian Linux

== How to reproduce ==
* Remove lots of trees around a city with rating lower than best rating you can get from planting trees.
* Plant new trees on the cleared tiles. (four times, to maximize the amount of trees)
=> The raiting will now be higher than before you started to erase trees.

This is true even with hostile cities.

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/508
@DorpsGek
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DorpsGek commented Jan 3, 2007

Darkvater wrote:

Yes; known. Cities just love trees, even more than they love you.

This'll probably get fixed once we get to a rebalancing stage.


This comment was imported from FlySpray: https://bugs.openttd.org/task/508#comment786

@DorpsGek
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Pendrokar wrote:

This is the only legal way to raise a very low rating, in which city are no your company transports!


This comment was imported from FlySpray: https://bugs.openttd.org/task/508#comment1165

@DorpsGek
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Belugas closed the ticket.

Reason for closing: Not a bug

Although it does not seems logical, it is perfectly normal


This comment was imported from FlySpray: https://bugs.openttd.org/task/508

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 6, 2018
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