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If I change some settings in the game, i.e. NewGRF settings, then click "Apply", while the game may update, the openttd.cfg file doesn't. It seems to only get updated on a valid exit of the application. The problem here is, if/when the application crashes, say due to a faulty AI, you lose ALL settings changed since it was last updated.
I put it to you that the config file should be updated whenever the core game logic is updated (i.e., with the "apply" button as above, or whenever the AI and game-settings get updated).
r23865, win 7 65bit
Well yes, OBVIOUSLY the game shouldn't crash (which I did report). But then obviously world peace is a good idea; doesn't mean its going to happen.
As such, given crashes are innevitable, I believe this is an important change.
Moriarty opened the ticket and wrote:
Reported version: Version?
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/5024
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