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When in the scenario editor one builds objects that have the "Anything Can Remove (owned land behaviour)" flag set, the Expand Town action will have these objects removed again.
I'm aware that you may consider this a 'feature', but to me it's a bug. Because if I build any object somewhere in the scenario editor, I'll be quite certain that I want it there, also when I subsequently expand a town.
Reported version: 1.2.0-beta2 Operating system: All
foobar opened the ticket and wrote:
Reported version: 1.2.0-beta2
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/5002
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