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Crash on 1.2.0-beta1 when playing with cheat #4939

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DorpsGek opened this issue Jan 3, 2012 · 3 comments
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Crash on 1.2.0-beta1 when playing with cheat #4939

DorpsGek opened this issue Jan 3, 2012 · 3 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Jan 3, 2012

power600 opened the ticket and wrote:

Hello,

I was playing with the cheat windows to see what it does (changing the climate), there was a message "Disconnecting road vehicle" and the game crashed. The NewGRF are all available un the "online content" and before using the cheat the game was going on the sub tropical climate.

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Reported version: 1.2.0-beta1
Operating system: Windows


This issue was imported from FlySpray: https://bugs.openttd.org/task/4939
@DorpsGek
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DorpsGek commented Jan 3, 2012

frosch wrote:

Well, I guess the only way to fix this is to remove the cheat.
I guess it has no use case anyway.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4939#comment10661

@DorpsGek
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DorpsGek commented Jan 3, 2012

Rubidium wrote:

Yup, it's NewGRFs that disable/remove themselves when in the other climate. That means that the vehicles are now constructed differently, e.g. parts of an articulated vehicle are shorter, which means the following of the vehicle misbehaves and finally the vehicle disconnects.

All in all... this cheat is like changing NewGRFs in-game, so it should be forbidden (at least by default).


This comment was imported from FlySpray: https://bugs.openttd.org/task/4939#comment10667

@DorpsGek
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DorpsGek commented Jan 3, 2012

Rubidium closed the ticket.

Reason for closing: Fixed

More or less... in r23733


This comment was imported from FlySpray: https://bugs.openttd.org/task/4939

@DorpsGek DorpsGek closed this as completed Jan 3, 2012
@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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