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Vehicle number bug #4914

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DorpsGek opened this issue Dec 27, 2011 · 5 comments
Closed

Vehicle number bug #4914

DorpsGek opened this issue Dec 27, 2011 · 5 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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Dourel opened the ticket and wrote:

Number of trains began to decrease after the collision of two trains. Than achieved 0, jumped to 65365 and i couldn't buy/replace any vehicle in game

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Reported version: 1.2.0-beta1
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/4914
@DorpsGek
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Dourel wrote:

Oh, I think its involved with SH'125' TRAIN type


This comment was imported from FlySpray: https://bugs.openttd.org/task/4914#comment10613

@DorpsGek
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Dourel wrote:

Oh, I think its related to max lenght of trains. By changin SH'40' to SH'125' train lenght changed to 7.5 and that one bugged game


This comment was imported from FlySpray: https://bugs.openttd.org/task/4914#comment10614

@DorpsGek
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SmatZ wrote:

Build the longest possible train with SH'40' as engine, and try to autoreplace it (to SH'125') -> the counts will go wrong.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4914#comment10616

@DorpsGek
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Rubidium wrote:

This has nothing to do with replacing it to a double headed engine. It has all to do with something not going right when autoreplace fails for whatever reason, in this case the length check. It can be triggered as well when replacing with a same length engine and reducing the maximum train length.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4914#comment10622

@DorpsGek
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Rubidium closed the ticket.

Reason for closing: Fixed

In r23681


This comment was imported from FlySpray: https://bugs.openttd.org/task/4914

@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) Vehicles labels Apr 7, 2018
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