You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Loading old savegames causes some settings, which werent in the savegame for that version, to be set to the current active ones, instead of the default ones.
Most settings influence the gameplay significantly, so for those (e.g. pathfinder), it'd be better to take the customised ones. Others do influence the game play, such as the allowance of 90 degree turns; if that gets disabled the savegame is basically useless. Same holds for the dynamic engines settings; it changes the way competing NewGRFs are handled and would break vehicle IDs, trashing the whole game.
So I'd leave the current behaviour. Intervene when it really matters, and otherwise just use the current 'newgame' settings. That's much more friendly w.r.t. favourite pathfinder settings than just using 'our' defaults.
TrueBrain opened the ticket and wrote:
Attachments
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/4859
The text was updated successfully, but these errors were encountered: