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AI Debug Variable Watch Support #4843

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DorpsGek opened this issue Nov 19, 2011 · 1 comment
Closed

AI Debug Variable Watch Support #4843

DorpsGek opened this issue Nov 19, 2011 · 1 comment
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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11Runner opened the ticket and wrote:

As an AI developer, I have been wondering if it is possible to include more advanced debugging mechanisms for AI development. It would be nice to have line-by-line code debugging ingame. Along with that, variable watches to verify and edit variables.

This should be possible to implement because Squirrel has a debugging interface.

You could just put most of it in the AI debug window.

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/4843
@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) enhancement labels Apr 7, 2018
@TrueBrain
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I think a debugger for AIs would be very cool, but it is also a very big project. So I am going to close this issue, as it is not part of the current roadmap.

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