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servers client info not sent to admin network #4813

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DorpsGek opened this issue Oct 30, 2011 · 1 comment
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servers client info not sent to admin network #4813

DorpsGek opened this issue Oct 30, 2011 · 1 comment
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay

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@DorpsGek
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dihedral opened the ticket and wrote:

Because the server itself has no NetworkClientSocket the servers NetworkClientInfo is not sent to admins, even when polling for id 1 (CLIENT_ID_SERVER).
In a simple case, this means that the id of the server is totally unknown to admins, and therefore cannot extend the id to the client name of the server, or get hold of further information (e.g. in a non-dedicated environment).

The attached patch address this problem, and makes sure one can transmit NetworkClientInfo without the need of NetworkClientSocket details.

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Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/4813
@DorpsGek
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DorpsGek commented Nov 4, 2011

Rubidium closed the ticket.

Reason for closing: Implemented

In r23115


This comment was imported from FlySpray: https://bugs.openttd.org/task/4813

@DorpsGek DorpsGek closed this as completed Nov 4, 2011
@DorpsGek DorpsGek added Admin flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay labels Apr 7, 2018
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Labels
flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay
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