Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Gold mine sprite error #4528

Closed
DorpsGek opened this issue Feb 21, 2011 · 1 comment
Closed

Gold mine sprite error #4528

DorpsGek opened this issue Feb 21, 2011 · 1 comment
Labels
flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

Comments

@DorpsGek
Copy link
Member

PaulC opened the ticket and wrote:

Gold mine is being drawn incorrectly using original windows graphics set. Sprite # 2230 (trg1r) is being drawn in the south corner for all three construction stages, but it should be using sprites # 2246 for the intermediate stage and # 2262 for the final stage. No other grfs loaded, same problem does not occur in TTDP using the same copy of trg1r.grf, and does not occur in OTTD using OpenGFX.

Attachments

Reported version: 1.1.0-RC1
Operating system: Windows


This issue was imported from FlySpray: https://bugs.openttd.org/task/4528
@DorpsGek
Copy link
Member Author

frosch closed the ticket.

Reason for closing: Fixed

in r22125. You have a keen eye!


This comment was imported from FlySpray: https://bugs.openttd.org/task/4528

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)
Projects
None yet
Development

No branches or pull requests

1 participant