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Comic houses GRF crashes the game on mapgeneration. #4501

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DorpsGek opened this issue Feb 12, 2011 · 2 comments
Closed

Comic houses GRF crashes the game on mapgeneration. #4501

DorpsGek opened this issue Feb 12, 2011 · 2 comments
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component: NewGRF This issue is related to NewGRFs flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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chillcore opened the ticket and wrote:

Tested on self compiled r22064 (Ubuntu 10.04) and windows nightly (r22060).

When generating a new game with the Comic Houses GRF (r68 & r71) in the Artic or the Tropic climate the game crashes.

The crashlog for the Artic climate is the same as #4500 the Tropic one is different.

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Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/4501
@DorpsGek
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Rubidium wrote:

For some reason $house_id - 2 has "building is 2x2" set, so OpenTTD thinks it's a 2x2 house that is destroyed. Even though it's just a 1x1 house.

Smells to me like the IsHouseSpecValid test is flawed somewhere.

The arctic crash is now the same as the tropic crash as #4500 is fixed.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4501#comment9671

@DorpsGek
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Yexo closed the ticket.

Reason for closing: Fixed

In r22075


This comment was imported from FlySpray: https://bugs.openttd.org/task/4501

@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) component: NewGRF This issue is related to NewGRFs bug labels Apr 7, 2018
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Labels
component: NewGRF This issue is related to NewGRFs flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)
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