You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In attached savegame, two equals trains (same loco, same wagons, same load) goes via two different ways: one over a small hill and the other on a flat track.
The train that goes flat is able to speed up to 30 km/h.
The other train, while going uphill, slows down a lot (to 6 km/h) but going down it speeds up and goes up to 45 km/h.
after a while speed starts decreasing (because of friction, I think) until it reaches 37 km/h.
The second train then keep 37 km/h until the end.
Is this intended? I mean, why not slowing to 30 km/h or why is the other train unable to reach 37 km/h?
there can be no bug. The power needed to move the train with 30 km/h is lower than the power needed for 37 km/h ; the power needed to mantain the speed is lower than the power needed to raise the speed. I think this could be normal. I didn't do the calculations for this example.
alocritani opened the ticket and wrote:
Attachments
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/4473
The text was updated successfully, but these errors were encountered: