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AutoReplacing trains: add required vehicles #4435

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DorpsGek opened this issue Jan 22, 2011 · 2 comments
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AutoReplacing trains: add required vehicles #4435

DorpsGek opened this issue Jan 22, 2011 · 2 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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Lukeno94 opened the ticket and wrote:

An idea: if a train needs a particular object (ie a caboose, for example) to run - usually apparent on a multi-NewGRF setup - and the train you'd just autoreplaced does not have this object, maybe as part of the auto-replace you could add one? :)

Reported version: 1.1.0-beta4
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/4435
@DorpsGek
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V453000 wrote:

that might actually be quite useful, but probably only for situations when you have some wagon different - just like the caboose. (Which would basically be fine as long as you plan to make such a thing - for example you would build a train with 1 engine, 8 hoppers and 1 goods wagon. The goods wagon would be useless but it would allow you to replace all such trains to 2 engine + 8 hoppers later on)

On the other hand I believe it would create immense mess in the autoreplace menu ... maybe add another button that would swap trains and wagons in the right side list, so you would always get a separate list.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4435#comment9545

@DorpsGek
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andythenorth closed the ticket.

Reason for closing: Won't implement

OpenTTD should not provide complexity of this kind to support ideas which are specific to particular newgrfs. Not a current goal, thanks.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4435

@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) Vehicles labels Apr 7, 2018
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