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steps to reproduce:
- Create a game with a train of at least two wagons (title game suffices)
- Type 'stopall' in the console
- Game crashes with assert (this->First() == this) in GroundVehicle::CargoChanged(), ground_vehicle.cpp:82
This is caused by StopAllVehicles iterating over all vehicles without checking that it's actually a front vehicle.
Hirundo opened the ticket and wrote:
Attachments
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/4409
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