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This should fix it. The problem is that the lines defined by coordinate b in the rotated system "overlap". Every second rotated coordinate a points to a tile that's also in the previous line. By starting at the right place and always adding 2 instead of 1 to the a coordinates this can be fixed.
xi opened the ticket and wrote:
Reported version: 1.1.0-beta2
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/4395
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