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Converting Desert Tiles To Green #4367

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DorpsGek opened this issue Jan 2, 2011 · 2 comments
Closed

Converting Desert Tiles To Green #4367

DorpsGek opened this issue Jan 2, 2011 · 2 comments
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component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Jan 2, 2011

Bungy52 opened the ticket and wrote:

Hello.

I usually play the tropic/desert maps. And I would very much like to be able to convert desert tiles to green ones. Whilst playing a game. This should be fairly expensive of course. But should improve things like farm production. And whether towns require food & water or not. Can we have this feature in future versions of Open TTD? Thanks.

Reported version: 1.0.5
Operating system: Windows


This issue was imported from FlySpray: https://bugs.openttd.org/task/4367
@DorpsGek
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DorpsGek commented Jan 2, 2011

Yexo wrote:

Farm production is not linked at all to whether tiles are desert or grass. Whether or not a town needs food depends on whether the center tile of the town is in the desert. So converting a single tile to grass would change the town needs, which doesn't seem to be the intention to me. In short, I don't see any good reason to provide such functionality at all.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4367#comment9383

@DorpsGek
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DorpsGek commented Aug 5, 2017

andythenorth closed the ticket.

Reason for closing: Won't implement


This comment was imported from FlySpray: https://bugs.openttd.org/task/4367

@DorpsGek DorpsGek closed this as completed Aug 5, 2017
@DorpsGek DorpsGek added component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) enhancement labels Apr 7, 2018
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