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When playing a scenario, AI, not represented in the AI list is selected. This happens always for this scenario. Looks like scenario hold the list of AIs to use, that is not intended and has to be fixed, IMHO.
Scenarios come with AI settings just like for example NewGRFs, so it's probably just working as it should. That you want it to behave differently means it's a feature request.
George opened the ticket and wrote:
Attachments
Reported version: trunk
Operating system: Windows
This issue was imported from FlySpray: https://bugs.openttd.org/task/4362
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