FS#4357 - group_gui.cpp segmentation fault during compile (trunk 21666)

Attached to Project: OpenTTD
Opened by Dada (Dada) - Thursday, 30 December 2010, 14:28 GMT
Last edited by Ingo von Borstel (planetmaker) - Thursday, 30 December 2010, 15:00 GMT
Type Bug
Category Core
Status Closed
Assigned To No-one
Operating System Mac OS X
Severity High
Priority Normal
Reported Version trunk
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


Figures... 666 in the revision number just had to be evil. ;) I tried to compile revision 21666 on Mac OS X 10.5.8 for PowerPC and got this error:

[SRC] Compiling group_gui.cpp
[address=491cbe08 pc=001d03dc]
/Volumes/Snipe/Games/OpenTTD-svn/src/group_gui.cpp: In function ‘void __static_initialization_and_destruction_0(int, int)’:
/Volumes/Snipe/Games/OpenTTD-svn/src/group_gui.cpp:711: internal compiler error: Segmentation Fault
Please submit a full bug report,
with preprocessed source if appropriate.
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make[1]: *** [group_gui.o] Error 1
make: *** [all] Error 1

The full log can be found in the attached file. I hope this is enough information, if not please let me know.
This task depends upon

Closed by  Ingo von Borstel (planetmaker)
Thursday, 30 December 2010, 15:00 GMT
Reason for closing:  Won't fix
Additional comments about closing:  It's a compiler bug which even seems unreproducable.
Comment by Dada (Dada) - Thursday, 30 December 2010, 15:01 GMT
This appears to have been a strange temporary error on my part.