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Mapgen: option to preview heightmap of new game random map #4322

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DorpsGek opened this issue Dec 22, 2010 · 4 comments
Closed

Mapgen: option to preview heightmap of new game random map #4322

DorpsGek opened this issue Dec 22, 2010 · 4 comments
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component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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ukobach opened the ticket and wrote:

Summary: Request for option checkbox on Newgame menu that shows heightmap preview of randomized map.

Explanation: The purpose of this option is to speed up new game setup, allowing bad maps to be discovered immediately and a new one regenerated before industries are placed and map started.

PS: An additional comment on random map games, more advanced options in the menu for tweaking map generation parameters is greatly desired. (example: [ ] create lateral mountain range, or [ ] large inland sea, or [ ] group small cities radially from large ones, [ ] no lakes just rivers, [ ] cities follow rivers, anything like this or even more generic)

Reported version: Version?
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/4322
@DorpsGek
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Alberth wrote:

Instead of coding this in OpenTTD, wouldn't it be more useful to have this functionality in a separate program?

As a first step, one could code an algortihm that behaves like you suggested, delivering a height map.
A next step could be to encode the additional information in some way (eg an INI file), and give it to the OpenTTD program.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4322#comment9305

@DorpsGek
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Krille wrote:

If doing an external landscape generator I see to options:

Have the program create a heightmap file to be imported by the existing heigthmap support in OpenTTD.

Or move the functions to write a savegame into a library or allow to compile them either into the main game or a library. Do the same for needed terraforming algorithms. Then the program could create savegame files to load into the scenario editor.

The latter approach would allow more detailed control over the created map but requires more effort also.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4322#comment9315

@DorpsGek
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DorpsGek commented Sep 1, 2017

andythenorth wrote:

Discussion with frosch indicates this is probably a goal for OpenTTD. 'Maptopia'. :P .


This comment was imported from FlySpray: https://bugs.openttd.org/task/4322#comment14703

@DorpsGek DorpsGek added component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) enhancement labels Apr 7, 2018
@TrueBrain
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Although the idea is great, we are going to pass for now :)

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component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)
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