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Industries: more information during CB 3B effect 1 #4310

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DorpsGek opened this issue Dec 17, 2010 · 4 comments
Closed

Industries: more information during CB 3B effect 1 #4310

DorpsGek opened this issue Dec 17, 2010 · 4 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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George opened the ticket and wrote:

R21503

Control special industry effects (3B) effect 1 (cut nearby trees periodically)
Would it be possible to know the distance to the nearest tree before cutting it? (To have sawmills with different to tree range, and also to allow some industries to keep some free space around (planned for oil refinery for example for better support of some tiles, which overlap nearby land tiles).

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/4310
@DorpsGek
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George wrote:

P.S. please fix the typo in the task


This comment was imported from FlySpray: https://bugs.openttd.org/task/4310#comment9263

@DorpsGek
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frosch wrote:

Note that every cut tree produces 45 items of output cargo.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4310#comment9264

@DorpsGek
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George wrote:

Would be nice to control that too. At least specify multipliers for cargo 1 and 2. 2 words, lets call them M,N, meaning prod cargo 1 = 45M/256, prod cargo 2 = 45N/256. So setting M and N = 0 would produce 45*0=0 tons of cargo


This comment was imported from FlySpray: https://bugs.openttd.org/task/4310#comment9271

@DorpsGek DorpsGek added NewIndustries flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
@andythenorth
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Nice, but being pragmatic, won't be done. 8 years old, so closing, thanks.

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