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Incorrect saveload conversion in r21135 #4230

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DorpsGek opened this issue Nov 14, 2010 · 1 comment
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Incorrect saveload conversion in r21135 #4230

DorpsGek opened this issue Nov 14, 2010 · 1 comment
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@DorpsGek
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Hirundo opened the ticket and wrote:

bug exists in r21153+, when loading an older (pre-21153) savegame.

The problem is that the saveload conversion assumes a normal vehicle motion. So, if a train (entering a tunnel) is invisible while it should still be visible, no further action is taken because the problem will solve itself in a few ticks. Except... when you reverse the train before that.

Attached is a savegame that demonstrates this. To reproduce the bug:
- Reverse one of the two trains (both show different, buggy behaviour)
- Start said train
- Watch

In the case of train 1, be sure to stop or reverse the train before it reaches the map edge (!).

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Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/4230
@DorpsGek
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Rubidium closed the ticket.

Reason for closing: Fixed

In r21195


This comment was imported from FlySpray: https://bugs.openttd.org/task/4230

@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) Vehicles labels Apr 7, 2018
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