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openttd.exe!NetworkClose(bool close_admins) Line 467 + 0x10 bytes C++
openttd.exe!NetworkDisconnect(bool blocking, bool close_admins) Line 742 C++
openttd.exe!NetworkTCPQueryServer(NetworkAddress * address) Line 521 C++
openttd.exe!ShowNetworkLobbyWindow(NetworkGameList * ngl) Line 1750 C++
openttd.exe!NetworkGameWindow::OnClick(Point pt, int widget, int click_count) Line 760 C++
openttd.exe!DispatchLeftClickEvent(Window * w, int x, int y, int click_count) Line 388 + 0x23 bytes C++
openttd.exe!MouseLoop(MouseClick click, int mousewheel) Line 2259 C++
openttd.exe!HandleMouseEvents() Line 2341 C++
openttd.exe!WndProcGdi(HWND__ * hwnd, unsigned int msg, unsigned int64 wParam, int64 lParam) Line 392 C++
user32.dll!UserCallWinProcCheckWow() + 0x11d bytes
user32.dll!DispatchMessageWorker() + 0x12a bytes
openttd.exe!VideoDriver_Win32::MainLoop() Line 845 + 0xb bytes C++
openttd.exe!ttd_main(int argc, char * * argv) Line 760 C++
openttd.exe!WinMain(HINSTANCE * hInstance, HINSTANCE * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 432 C++
openttd.exe!__tmainCRTStartup() Line 263 + 0x21 bytes C
kernel32.dll!BaseThreadInitThunk() + 0xd bytes
ntdll.dll!RtlUserThreadStart() + 0x21 bytes
keiya opened the ticket and wrote:
Attachments
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/4167
The text was updated successfully, but these errors were encountered: